Events: Montreal Game Jam 2019

Montreal Game Jam 2019 happened this weekend! Teams of talented and motivated individuals had one task: create a video game prototype based on a given theme! The theme this year was “What home means to you.” It was tough, but everyone made it! For this year’s edition, I was a mentor and member of the jury. I’ve played a lot of awesome game prototypes this weekend and was surprised by … Continue readingEvents: Montreal Game Jam 2019

Building a Game From Scratch – Part 2 – Defining the Game Development Process

In my previous post, I talked a little bit about myself and what got me into making my own game. I also talked a little bit about the creation of my own game editor. There’ll be more on that in a later post for those who are interested to learn more about it! Today, I want to talk about the process involved in making a game and its implications as well … Continue readingBuilding a Game From Scratch – Part 2 – Defining the Game Development Process

Fan Games: Gradius Omega

Who’s one of your biggest inspirations in life? For me it’s simple, it’s my brother, Antonio Jr Distefano! Today, I want to share one of the game he made all by himself: Gradius Omega. When I was a kid, I would see him make games all the time on our family computer! He also played all these crazy weird and obscure games, but his absolute favorite ones were “shoot ’em … Continue readingFan Games: Gradius Omega

Building a Game From Scratch – Part 1 – How Did It All Start?

Making a game from scratch. What does it take? Courage perhaps? I’m sure most of you reading this have grown up playing video games. You’ve wasted hours and hours in that hobby that you like so much. You’ve played countless games and dissected them. You’ve built a catalog of the things you think makes a game great or not. In the end, without realizing, you’ve built a library of games … Continue readingBuilding a Game From Scratch – Part 1 – How Did It All Start?